Fires now appear with variable sizes. Multiple
backgrounds are now possible and edible. Walls
now have perspective, and the engine should also
work for other sprites. Brian appears behind
walls when he's on the left. Data is no longer
loaded until required. Many bugfixes and
internal fixes were made, and the Windows
version now works.
Pausing the game now works. When Brian dies, he hops off the screen and the music fades away. A Fire sprite was added. Levels and RandomLevels are now configured with Tk. Scary sprites now prefer to continue to move in the same direction. Many bug fixes and internal fixes were made.