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Project Description

Vavoom is a DOOM source port incorporating Doom, Heretic, Hexen, and a little bit of Quake. It runs on DOS, Windows, and Linux and includes many advanced features like OpenGL and Direct3D support, translucency, freelook, jumping, a client/server architecture with in-game joining, a Quake-style console, a powerful language to describe game logic (Vavoom C), and much more.
Project Release infomations and Project Resources. Note that these informations are from this projects page and the downloads themselves may not be hosted with OSDN.

2005-04-07 13:56

This version supports most of the Boom level editing features along with many other line specials. A new OpenGL driver for Linux that should fix problems with the mouse was implemented. Saving of a cooperative game was also implemented, and bugfixes and improvements were made.
Tags: Major feature enhancements

2005-02-01 19:52

Several bugs have been fixed.
Tags: Major bugfixes

2005-01-17 20:01

This version comes with fully playable Strife (there might be some bugs here and there), support for high-resolution textures, extended ACS scripts (there still are some functions that are not yet implemented), and several other bugfixes and improvements.
Tags: Major feature enhancements

2003-12-27 03:16

Tags: Initial freshmeat announcement

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